Creating Portraiture using 3D scanning and Unity
I interviewed a Brooklyn based interactive media artist, Taezoo Park. I met him at the Dumbo Arts Festival in 2014. I found his work, 'Digital Being', very interesting because his work is made with electronic waste. He made each object work in a different way from the original, and all the objects are connected to each other and work as one big interactive installation.
I was curious about his work process and what drove him to work with E-waste. I visited his studio and interviewed him while shooting with Depth Kit. Also I captured each object in his studio for photogrammetry.
3D Scanning with PhotoScan
RGB+D Filmmaking with Depth Kit
Importing models into Unity
I tried to import two depth kit videos into Unity but somehow one of those doesn't show up in a stage.
My original idea of a portraiture was that placing several films of him in different angles and making him surrounded by a pile of objects he made with electronic waste which I 3d scanned in his studio. Here is a work in progress that I'm working on with Unity.