Figure It Out
by Songee Hahn, Martin Romero and Chanwook Min
UX/UI Design and Game Development | 2015
Collaborate with Cooper Hewitt Museum
1. SHOWCASE
Figure It Out is a seek and find game application that I created with Martin Romero and Chanwook Min. Through an interaction design class, we worked closely with digital & emerging media department at Cooper Hewitt Museum for 7 weeks. We designed and developed a game like “Where's Waldo,” except the Waldos were figurines from the museum’s website collection.
In this game, user can explore and discover the Figurines Collection of the Cooper Hewitt Museum through find & seek game. Each level, the user is shown an object from the Cooper Hewitt’s Figurines Collection. Users have to look for a figurine amidst a pattern of objects from the collection. The patterns become more difficult as the game progresses.
2. Inspiration
We were asked to create a new experience that engages an audience with the collection in a new way, where walls and tickets are not a limitation. Cooper Hewitt encouraged us to use their API to utilize the photo assets. Especially, figurine was not popular collection since it's not relatively striking objects even though they have more than 400 objects which are richly historied. We thought creating the game around collection of figurines could be an interesting way for audience to interact more with it in a playful manner.
3. first prototype
Game Workflow Diagram
First Prototype
4. second PROTOTYPE
Game Workflow Diagram